Part 20: Unprecedented Island Adventure (FRLG)
FRLG Part 1: Unprecedented Island Adventure

Phew, seventh badge already, now there's only a short hop to the final leader and we'll be done with this short game. Unless, of course, something happens inbetween then.



Distractions from the main quest? Hell yeah!





Let's go on an island adventure.


























Well that sure was a bunch of setup, hello everyone and welcome to some FRLG content. Similarly to how I did HGSS content in the Crystal LP, I'll be going over exclusive remake stuff that I could've shown in my Yellow LP. Just pretend it's an addition to that instead of Emerald. Oh yeah, why am I called Fuguri? Well, uh, Leaf here doesn't have an actual name, so we'll go with the romanization of leaf cause I'm weird like that.

And we're using the OG team, since they didn't get a huge amount of time compared to the Crystal and now Emerald team. Let's fix that. Is this just an excuse for me to show off the Sevii Islands and not have to look at endless Swimmer battle screenshots? Well, uh, yeah, I knew the end of Hoenn was gonna be a bit repetitive to go over, so hopefully this will break things up a bit, among other things.

Here's the map of the three islands we'll be exploring. Should be a lot of fun!



We're not gonna explore the whole of One Island, or indeed the town, which is called, uh, One Island, right now, we have a rock to deliver. But we will have a slight detour down here.


Like with my HGSS content, I'll be going over any new changes or areas in FRLG that aren't in the original games in their entirety and since we're past the seventh badge... you can guess Kanto has barely changed. It's very subtle, a few new items here, a couple of Gym Leader tweaks there, but overall FRLG is just Gen 1, but with Gen 3 mechanics and some bonus island stuff. So I'm not huge on these games, but they're still pretty fun.


And hey, it gives our very first team the chance to strut their stuff, their movesets are pretty similar to how they were to begin with, since defunct TMs from that game are now move tutors, but they'll soar to higher heights than they did in the proper LP.


We've got 3 islands available to us right now and it looks like there's a fair bit to explore.






The stuff that appears on Treasure Beach appears occasionally and the Itemfinder is kinda useful for it? Oh yeah, if you're gonna (somehow) follow along, you should catch a lot of Pokemon while you play through the game. 60 will do.


Off to Two Island.



Even more uses of HMs. WHat a crazy time.

I won't be going over individual towns since there's usually barely one thing to go over in them. Also I'll be highlighting Pokemon we wouldn't see in the mainland otherwise (which won't happen until postgame), but yeah, it's nothing too crazy.




This boy needs some stuff, cause that's a poor selection.

Ooh, another gambling establishment.














We'll fully explore this island before we head off to Three Island. Something very important is here.




It's not that, though it is very helpful. In FRLG, there are six items you can only find by using it on top of where an item is buried. Such as Leftovers being under the two Snorlax.







We can still go down waterfalls without the HM. Neat. This is the first appearence of the Ultimate Starter Moves, though only the Gen 1 lot can learn them this gen. They're elemental Hyper Beams and rubbish for multiplayer. But you can use anything in single player, so what the hey.


Bunch of bikers and a cave. Let's go looksee.







Is she home?


Doesn't look like it, but at least we can access our PC, seems they've fixed that much.












These goons are no match for us.







Bring out the big guns then.



Ah, just so you're not confused, for whatever reason the box of "Trainer Butts would like to battle" can go away before all six Pokeballs have appeared, going straight to what they're standing out. Sometimes I can get it, other times the right frame isn't there and this is the best option. Oh well.










Our first mart, got the usual seventh gym stuff. All good.


Oh yeah, Zinc wasn't a thing in the original games, being introduced in this gen and all.

Alright, maybe Lostelle will be here.


One sec though girl, gotta get this item.

Curse my hubris.









Double battles are in this game, though only set ones like the twins. Multi battles are still a wild dream.







Obliteration.


Now you might be thinking you don't remember these trainer classes in the original games. Indeed, a fair few trainers that were introduced in Hoenn are only found in the Sevii Islands, since there haven't been many changes in Kanto. How's that for content?


Well that sure was a bridge of bonds.






Isn't it cool all the new levels we're getting? Now if only there was actually something interesting to fight to show how our team is growing...


Wukong is very sensitive about that.



Rip. Literally.



It's a forest full of berries. Spoilers.


Not every patch has a berry and they regenerate occassionally since there's no berry growing in this game.




I'd say there's a fair few items in this area. Nothing else interesting, alas.


Feels weird finding non-berry items.


Alright this item better be fuckin good.

Ehhhhhhhhhhhhhh, alright.


Alright, we're berried out.





Of fucking course.


I feel this is almost too good for it.

















Considering all the Moon Stones you can find in Gen 1 are in the remakes, this makes the fifth one you can get. Little bit overkill. Also, the Joyful Game Corner... we'll be coming back to talk about it later. Ugh.



Hmm, it's better, but keep trying.















Well, wasn't that quite the adventure. I learned a lot today.


Is what I would say, but we've still got the rest of One Island to explore, so let's go baby! Also if you have been clicking the music links and got confused, I'm being 100% serious, these first three islands have the same tracks for their areas over and over. It kinda sucks.









Oh hey it's the smashy rockys.







It feels weird seeing the full Swimmer overworld sprite.




I will surf until I die.






With two exceptions, double battle trainers just consist of two classes just smashed together into a new combination, meaning I only need to use the one image. I wanted to do this with Emerald too, but it just didn't look right, since they're unique sprites unless it's a multi battle.


Dunno where the image of Black Belt Hugh is, but whatevs bruv.




As easy as that. If you're wondering (since I haven't shown off anything interesting we've faced since, uh, we haven't faced anything interesting), opponents are in the high 30s.


Also, even though I haven't really shown what the team can do, it is a lot of fun being able to use them again. I missed these guys.


Shonen protagonist with burning spiritu reporting. Ignore the next frame. Did you even notice it until I pointed it out? Well my job here is done.





The OG 5 HMs are in this game, but two more HMs are added into the mix and they're only really used in Sevii. Like I said, Kanto has barely fuckin changed.


Let's backtrack and get some goodies.





Fuck rocks.








Y'know, if I was doing a proper LP of this game, I'd be covering it in exactly the same way. Except with more complaining that the trainers aren't using anything interesting, as well as going over the various Pokemon you can find here, like Ponyta and Magmar. I'm not bothering with that since those were the only two notable ones, aside from the Hypno from earlier.











Alright, this final area better be more interesting.




Ah come on guys, I needed this one thing! I'll have to get my fix elsewhere then.



Friendly chaps.

Aww yeah, Strength puzzles.







Cheer up lass. And don't punch your ex.


And don't punch me!!!

Why is there a dead end behind this smashable rock?


Well ain't that just great.





Let's ignore that guy. Into the heart of the volcano itself.




It's, uh, definitely a volcano.


Alright, what's this then?

Neat.


Double neat!

Triple ne- wait why did I need to do that elaborate puzzle if there was one right there?


Ah well, into the heart of the heart of the volcano itself.



Ooh, it's a Moltres. Now I can get it slightly before the 8th gym instead of slightly after.


With Endure, it encourages you to play chicken. Don't fall for it!


You can only have Ultra Balls by this point because Kanto. Okay, you can have a single Net Ball and Nest Ball. I'm sure it'll make all the difference.


Thankfully I catch it before it wrecks my team and that's everything for now. Next time, it's the FRLG postgame.